![]() ![]() ![]() High Elves can once a day regenerate magicka quickly, Orcs can enter a berserk rage for more effective close-range combat. You don't assign major and minor skills at all, but instead pick one of ten races, each with a specific bonus. There's no time wasted on the character creation screen agonizing over which skills to assign as major. ![]() The Elder Scrolls V pares down the amount of skills and cuts out attributes like Endurance and Intelligence altogether. In Skyrim, there's no more moon-hopping between hilltops with a maxed out Acrobatics skill. Part of what makes it so enjoyable has to do with how legacy Elder Scrolls clutter has been condensed and in some cases eliminated. ![]()
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